POV-Ray : Newsgroups : povray.binaries.images : A historical street (WIP) : Re: A historical street (WIP) Server Time
7 Aug 2024 21:21:32 EDT (-0400)
  Re: A historical street (WIP)  
From: Jim Charter
Date: 29 Jan 2006 19:41:00
Message: <43dd609c$1@news.povray.org>
Hasan3 wrote:
> My last working.(I used wings3d)
> 
> 
> I need your comment:)
> Regards.
> 
> --------------
> Hasan
> 
> 
> ------------------------------------------------------------------------
> 
Interesting to see tour de force work with uv mapped textures

Obviously nothing comes for free and with this technique the splicing of 
the different image maps along the edges is where the illusion breaks 
down.  I think you are going to have to manually manipulate the maps to 
make those seems seemless.

I am not too familiar with these techniques but the first thought that 
comes to mind is to "flip" the image horizontally in an image editor so 
that at a corner it would be as if the image was hinged at the corner 
edge and swung back through the structure to appear on the orthogonal 
wall, (sort of like a military about face and wheel manuever.)


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